Wards are a form of magical barriers used for protection and containment.
Wards are a set boundary forcing certain properties onto Creation. They require a physical anchor, but so long as the anchor is undamaged, anyone with the Gift can add magic to sustain them.[1]
Wards cannot be made over water. However, it is possible to build proximity-triggered wards that threaten areas of water.[2]
Wekesa specialized in this form of magic.
References[]
- ↑ Book 6 - Chapter 72: Omen Wards were a set boundary forcing certain properties onto Creation and requiring a physical anchor, but they were also static. So long as the anchor was undamaged, any idiot with magic could add magic into the wards to keep them going.
- ↑ Book Four - Interlude: Apostates it was, after all, one of fundamentals limits of sorcery that wards could not be made over water.